Casinos History Of Gambling In Brief

Game is a very peculiar side of the human life that has its own laws, which do not fit into the framework of traditional logic. Here reigns His Majesty Chance and everything is relative: the weak can defeat the strong, the cunning can make a fool of himself, the poor can become rich, and vice versa.

Gamble opens up new possibilities of the personality, which are often not displayed in ordinary life. Almost everybody wants to get rich at once, without any efforts. Game gives a hope for this, but luck is destiny of the chosen ones.

Origins of the game.
Game and gamble has followed the humanity since its first steps. A grain of gamble is evident almost in everything, starting from hunting in the primitive society and up to major financial deals in the 21st century. Elements of game are inherent to many competitions and entertainments, which our forefathers arranged. For example, it is evident in competitions in strength and deftness, which were later transformed into famous tournaments. Later on the first gambling games appeared. They were based on the element of chance, trying one’s destiny.

The historians believe that the very first game was casting various stones, shells, animals’ bones – these objects were the prototypes of the dice. Documental evidence of the first games is stored in the British Museum. Among this evidence are dice, made by an unknown Egyptian craftsman from the elephant’s tusk (16th century B.C.) and a board for playing draughts, also called checkers which belonged to the queen Hatchepsut (1600 B.C.).

Historical evidence attests that all ancient civilizations played dice. Astragalus,i.e. fetlocks of the animals, were mostly used as dice. The word “astragalus” also referred to tetrahedral bricks with indentations, which more resembled modern dice – hexahedral bricks with somewhat rounded corners, in which the opposite facets, when added up, always amount to seven.

In the old days the people played odd and even, cast dice in the circle or threw them, trying to hit certain openings. Dice were also widely used for fortune-telling. It is also interesting that the players treated dice with nearly reverent trepidation, as if the dice were alive: the players talked to them, whispered charms and tried to persuade them to bring victory.

Since their emergence dice almost at once became one of the most venturesome gambling games. The players placed everything in their bet: money, things, dwelling and even freedom (ancient Germans who lost in dice humbly became slaves). At the same time there appeared various lawful bans on this seemingly harmless game. For instance, in the 3rd century B.C. the first known in history law against gambling games was adopted. It was called Lex aleatoria (alea means a die).

In Ancient Greece there was a legend that the Olympic gods divided the “spheres of influence” by casting lots (Zeus got the Olympus, Poseidon received the ocean, and Hades came to rule the underworld). The laws of Ancient Rome formally forbade gambling games, but there was no specific punishment for violation of the ban. The only “penalty” for the players was the right of the defeated player to reclaim everything he lost, if he though that he was wrongly or unfairly defeated. Officially the games were allowed only once a year, during the Saturnalia (annual festivities in honour of the god Saturn).

Throughout the years the significance of the game increased. There appeared new game contrivances, for example cards. Some researchers argue that the first playing-cards appeared in China. In the Chinese dictionary, Ching-tsze-tung (1678), mentions that cards were created in 1120 (according to the Christian chronology), and in 1132 they were already widely used. Cards at those times were long and narrow plates with numbers from 1 to 14 on them. Four suits symbolized four seasons, and the number of cards (52) corresponded to the number of weeks in the year.

The prototype of the modern deck of cards is the Tarot cards. The first documentary witness that we know of refers to 1254, when Saint Louis issued an edict that forbade card game within France under the fear of punishment with a whip.

Other researchers call Egypt the homeland of cards. The Tarot deck was used for fortune-telling. It had 78 sheets – arkana (22 seniors and 56 juniors). The pictures on the senior arkans correspond to golden tables, which are preserved in the dungeon of the god Tote in Egypt. Their names are as follows: 1. Fool; 2. Magician; 3. Priestess; 4. Hostess; 5. Host; 6. High priest; 7. Lovers; 8. Chariot; 9. Power; 10. Hermit; 11. The wheel of fortune; 12. Justice; 13. The hanged man; 14. Death; 15. Abstinence; 16. Devil; 17. Tower; 18. Star; 19. Moon; 20. Sun; 21. Court; 22. Peace.

It is considered that cards reached Europe in the 10-11th century, during the crusades to the Near East. Other argue that the majority of card games were born in France, which is called the homeland of European cards. The first factory-made deck of Tarot cards included 56 cards of four suits (swords, wands, money and cups). Besides there were 22 trump-cards with numbers from 1 to 21. Every card had a name of its own: the emperor, the empress, the nun, the conjurer, the fool etc. Thus, the deck incorporated 97 cards. Gradually it was substituted by new cards, which more closely resembled the modern ones.

It is surprising that the symbols of suits and the suits themselves did not change since 15th century. In the Middle Ages card games were very popular among various strata of population, ranging from a king’s court to the common people. By the way, in those times cards were not only a means to beguile the time, but also a symbol of the society structure: hearts embodied the priests, diamonds meant the bourgeoisie, spades represented officers and aristocracy, clubs referred to the peasants.

Modern card games (poker, blackjack) arose in the U.S. in the second half of the 19th century. It is difficult to name them all. There are card games for adults and children, games for training logic and wit – and there are games just to beguile the time. The more mature is the individual, the more complex are the games he plays. Having become financially independent, he lets loose his gamble: makes bets, plays in the lotteries, makes bets on the totalizator and finally funds himself in the very temple of game, the casino. Here the individual totally submits to the game, which sharpens his feelings and emotions and makes him forget everything, but the green cloth and roulette wheel. The thirst for such feelings lures again and again those people, who have at least once been in the casino. Meanwhile, the skeptics say: “If you want to win in the casino, buy one of those”.

How to Leave Casino Gambling

Casino gambling addictions are so irresistible and overpowering that the player can ruin his life as well as of his family members. The behavior of gamblers sometimes become too addictive and the urge to gamble is often uncontrollable and they cannot stop themselves from gambling. But still there are some measures available which may help you in stopping your gambling problem. With the help of the correct blend of gambling plans, behavior changes and therapies you can stop your urge for gambling.

1. The first and foremost thing you must do is let know and notify all the local casinos in your area about your gambling problem. Usually all the gambling casinos maintains the gambler list. So whenever you will go for gambling they will see to it and guide you to not gamble.

2. There are various programs like Gamblers Anonymous which are specially designed and created for the people who want to overcome their problems of gambling, you can enroll yourself in one such program. These programs help to identify your problems and assist you in stopping your addiction.

3. You can also go for therapy like Cognitive-behavioral therapy for problem gamblers; the therapy is time and again helpful for gamblers who want to overcome gambling. The main focus of the said therapy is on the myths about your gambling problem and how gambling is affecting your life and destroying it. It basically works to change the beliefs of the people and their life style and how to avoid gambling when you have an urge.

4. Another step you can go for is canceling your credit cards, if you don’t have money in your bank accounts and you don’t have any access to money you can stop the urge to gamble. So until you break your obsession, you can give the control of your money in someone else’s hand, a trusted one.

5. Busyness is very important when you are going through such problem that means keep yourself busy for the whole day. Whenever you have leisure time go for your hobbies like playing your favorite sport, outing with your friends etc but not the gambling.

6. Meditation is one of the methods which will help you to focus and concentrate in your life aims rather than wasting your life and money in gambling.

Online Gambling – The Choice Is Yours

Similar to real world casinos, the following are the advantages and disadvantages of online casino gambling:

Advantages of Online Casino.

1. Fantastic Offers
Like any business operative against competition, online gambling can offer so much to convince gamblers. This may include bonuses to new clients for registration, i.e. extra 10-50% of their first deposit to the bankroll, indiscriminate deposit of money to customers accounts, and holiday give-aways for certain levels of overall cash bets.

2. Good Rules
Most practiced on-line gamblers will tell you that on-line gambling casinos offer better rules in comparison to physical casinos.

3. Comfortable Gambling.
Virtual gambling is much more convenient because of the flexibility it offers a gambler to play from the comfort of his home.

4. Less Disturbances.
On-line casinos protects a gambler from the disturbances caused by drunkards, smokers, and thieves that frequent normal
physical casinos.

5. Absence of Tipping Obligation.
On-line casinos save gamblers from the obligation of tipping dealers and waiters, a practice more common in physical casinos.

Disadvantages of Online gambling.

1. Patience is an asset.
Making cash drawings can be a little bit wearisome with on-line gambling as compared to their physical counterparts, the real world casinos. You may to wait for approximately 2-4 weeks to successfully withdraw your money. Bearing this in mind, it is advisable that you use a debit card because it allows your credits to appear quicker.

2. Customer Service Delays.
Irrespective of where you play, on-line gambling sites don¡¯t give you that physical confrontational ability with the virtual casino. Some sites could provide toll-free calls and electronic mail correspondence, but these are subject to delays as opposed to talking to the casino supervisor or anybody in that capacity.

3. On-line casinos can call the shots.
Online gambling casinos have the privilege of issuing a final word when disputes arise, with this the player has no choice.

4. Debit/Credit card Overuse.
A player’s ability to consolidate and balance their debit/credit card statements could fail with on-line gambling because of urge to play at various places.

5. Incorrect Transaction Documentation.
The above is a likely possibility because most on-line transactions don¡¯t bear the name of the casino, but rather they indicate the name of the merchant bank handling the transaction.

This information should enable you gauge your options and see whether you prefer an on-line gambling casino or you are better of in a physical casino instead. As much you are having fun and don¡¯t addicted to it, there is no reason to discourage you from tasting the virtual world of gambling.